Name: Smoky Starkwell (aka The Mouse)
Race/Class: Halfling (locked)/Tenebrist Shadow Mage
|Level 1||Level 2||Level 3||Level 4|
|Penumbra||Wall of Gloom||Darkening Bolt|
|Shadow Weapon||Blur (X)||Deeper Darkness|
|Silence 15’ Radius (X)||Invisibility||Shadow Blink|
|Sleep (X)||Dancing Shadows (X)||Shadow Bolt (X)|
Blackmailed for 10gp per month (beginning of each session).
I have black scales and a forked tongue.
I have cusps that let me sense life force.
I have dragon eyes. They give me infravision 120’, detect invisibility 1-3 times a day, and true seeing 1-2 times a week. They give me freaky bulbous fishy eyes, which look just fetching with my scales and forked tongue.
I get a +1 bonus to spell rolls (bowl of Imokhek).
Dice pool: 7/7
+2 bonus to saves against undead effects
+4 bonus on saves against fear
|Strength||12||0||Poison||3, 2 if targeted|
|Dexterity||13||+1||Paralysis||7, 5 if targeted|
|Constitution||13||+1||Breath Weapon||9, 7 if targeted|
|Intelligence||11||0||Spells||11, 9 if targeted|
|Wisdom||7||-1||Wands||6, 4 if targeted|
Purple ioun stone: absorbs 30 spell levels (1 round to turn on or off).
Ring of Warding: Can deflect attacks against me (must declare deflection before attack rolls occur). One charge for physical deflection, two charges for magical deflection. (p. 136)
Ioun Stone of combat thing: 1/week, for 2d3 rounds, can make attack rolls at +2 to hit. If successful, automatically do max damage.
Armor: Magic Leather
AC: 1 (-1 against large creatures)
Weapon: Wooden magical earth motif battle axe, 3x per day can be thrust into the ground to create a wall of dirt and thorns (1d8+5, + 6 to hit, bleed, delay, additional + 1 to hit/damage against large creatures)
Weapon (offhand): Dagger+1 (1d4+1, + 2 melee to hit, + 3 thrown to hit)
Money: 15,254 GP (4.5k lent to Chris)
Load: 0 stone (-6 stone for MW traveler backpack) (56.5 lb)
SKILLS AND TRAITS:
Stealth: expert, d10+2 (Halfling) (+ 2 from drinking from Bowl of Imokhek and dex)
Sneak Attack: Skilled (training)
Listening: Skilled + 1 (training) (natural 6)
Poison Use: Skilled (training)
+ 1 to hit with ranged weapons (Halfling)
AC + 2 bonus against large creatures (Halfling)
+ 1 to hit with axes (Boon)
+ 1 to hit/damage against large creatures (Ioun Stone)
Defensive Master: + 2 AC bonus in light armor (fighter boon)
Toughness: + 2 HP/level (fighter boon)
Hand axe: skilled (+ 5’ range, + 2 to hit, + 2 to damage)
Battle Axe: Expert (+3 to hit, +4 to damage, bleed, delay)
Courageous: +4 bonus on saves against fear
Scarred: +1 bonus on threaten checks, +4 bonus on intimidate checks
Toughness: Roll d4 for pain results on critical table instead of d6
|Axe, Battle +1||-||6 lb||Axe, Hand||6 gp||3 lb|
|Backpack, MW Traveler||50 gp||4 lb||Cloak of displacement||??||2 lb|
|Crow bar||2gp||3 lb||Grappling hook||1 gp||4 lb|
|Ioun Stone for fighting large creatures||-||-||Leather Armor +1||??||15 lb|
|Potion, Alcoholic (2d4)x5||500 gp||-||Potion Belt, MW||80 gp||-|
|Ring of warding (p. 136)||-||-||Rope, spider silk||100 gp||2.5 lb|
|10’ pole||-||3 lb||Memory Juice x4||?? gp||4 lb|
|Flame Paste x5||200 gp||5 lb||candle of blink (5T)||500 gp||1 lb|
|Potion of Extra healing (2d8 + 2)||250 gp||1 lb||Purple Ioun Stone||-||-|
|Cusps of Life Vision||3,563 gp||-||Deer Helmet|
|Ioun Stone for combat skill||-||-|
Smoky’s motivation is simple: take the money and run.